A new hard surface model has appeared in my portfolio. This scifi model was a new challenge for me, I really want to practice my skills of hard surface modelling for these two specifics futuristic props. Each model has his own texture to increase his details qualities in both props. These props they had their high & lowpoly version of the model.
High poly version: 105.054 faces
Low poly version: 26.748 faces
The concept art of this model was created by Colin Geller (www.colingeller.com) for the videogame Fuse.